bbieron@platformeconomyinsights.com

Australia Opens Online Safety Push Against Top Gaming Platforms

May 23, 2026

Report from DW
In Brief – Online gaming platforms Roblox, Minecraft, Fortnite, and Steam have been directed by Australia’s eSafety Commissioner to explain how they address risks to young users such as child grooming and the spread of extremist content. The regulator, who said that 9 in 10 Australian children aged 8-to-17 engage in online gaming, called the platforms “black boxes” that require much greater transparency. Law enforcement officials have warned that encrypted messaging features can facilitate initial contact between predators and minors and that extremist groups use the platforms to target young users for radicalization. The notices compel the companies to provide detailed reports on safety measures and enforcement activities to help regulators assess whether the platforms are upholding their own policies and their legal obligations.

Context – Australia’s newly instituted 16-year-old age limit to hold social media accounts is the world’s highest profile. When the regulator designated the covered platforms, she noted that the law applies to platforms when their “sole or a significant purpose is to enable online social interaction” and therefore the top gaming platforms were not designated despite having many social features. Twitch, a live-streaming platform that emerged primarily with video-game related content but now features a wide range of material, was, on the other hand, a late edition to the roster of Facebook, Instagram, Kick, Reddit, Snapchat, Threads, TikTok, X and YouTube. Online age limits and related verification is expanding globally along a rubric of porn, social media, and game sites with social features. Australia does not just apply age checks to social media, its Online Safety Act limits access by minors to a range of harmful but legal online content, including porn, resulting in even search engines such as Google and Bing now verifying ages. The UK online safety regulator has pushed gaming sites to institute age verification to better enforce age rules and Roblox has been sued by several US state attorneys general over the same type of allegations leveled by the Australian regulator.

View By Monthly
Latest Blog
German Court Rules That Google Is Responsible for AI Overview Errors

Report from The Decoder In Brief – The German Regional Court of Munich has ruled that Google is directly liable for false statements produced by its AI Overviews feature. The case involves two plaintiffs who alleged that Google’s AI summaries wrongly linked their...

Florida Sues OpenAI for Creating Chatbot That Endangers Children

Report from the Washington Post In Brief – The State of Florida has filed a civil lawsuit against OpenAI and its CEO Sam Altman, alleging that ChatGPT was developed and marketed in ways that endanger children while prioritizing profit. The lawsuit...

European Commission Releases Long-Awaited Tech Sovereignty Plan

Report from the New York Times In Brief – The European Commission announced its technology sovereignty strategy to reduce dependence on foreign providers and strengthen Europe’s economic and geopolitical resilience. The initiative focuses on technology products and...

The European Commission Issues Temu a Digital Services Act Fine

Report from the New York Times In Brief – The European Union has fined the Chinese e-commerce platform Temu €200 million ($232 million) for violating the Digital Services Act (DSA) by failing to adequately identify and prevent the sale of illegal products on its...

Platform Economy Insights produces a short email four times a week that reviews two top stories with concise analysis. It is the best way to keep on top of the news you should know. Sign up for this free email here.

* indicates required